Archived Design Notes

AdventureQuest 3D and OverSoul

Posted by Artix on

Double Release Thursday!

We need your help testing two game updates on Thursday. 

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OverSoul: Beta Revolution

Oversoul's interface & combat engine has been rebuilt and we are kicking off the "Beta Revolution!" Check out Nulgath's posts on Http://OverSoul.Artix.com to see the improvements coming to the game. While I type this to you, Warlic is still merging the new code and interface while Nulgath is working on new Card Art. Having tested what is working so far I am really impressed with how much more animated, exciting and fun the game is now. The old card game interface was really confusing and hard to navigate.  The new interface is clean and easy. Honestly, it took me a little bit to get used to the ghostly hands holding the cards. But it really makes it feel like a card game. So now, I would be really upset if they went away. Tell me what you think after a day of playing.

 
 
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AdventureQuest 3D: Alpha Test .004

AdventureQuest 3D is having its next Alpha Test tomorrow too! A growing number of skeletons have been found around our small alpha test town. The sky seems to have grown darker and the waterfall is now pouring blood. It might be red Kool-aid. Or Ketchup. Either way, you will have to find a quest giver in town and undertake their perilious mission to earn your next 250 Alpha Test Points!  (Note: This is a very small test to verify all of our changes are working.) The test will begin around noon and barring no major problems, will last for about 24 hours. I will post the "Play Button" which will turn red when the game is live here on the homepage of Artix.com first thing in the morning
 
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Comment Question: Will you test both releases tomorrow?