Archived Design Notes

Concept Art on the Horizon

Posted by Yergen on

Yergen Here! I am neck deep in dungeon making (and having a blast doing it), but I thought I would give you a sneak peek of a possible future location that we are working on.  I'm not allowed to give any details right now on why or what this place is, but the concept art that Llussion is working on is really impressive. First off is a concept for a massive castle wall.

 MMO designs concept art AQ3D

The next image shows a town square like area.

houses town MMO concept art design AQ3D

These are beautiful concept sketches. It’s going to be a blast making them, and more importantly, running around in them!  Good job Llusion.

What Makes Thyton Awesome…

In coming up with these concepts Thyton, Llusion, and I sat around discussing the mechanics of a kingdom. Thyton takes the extreme tactical approach building an impenetrable fortress. A super fortress! He thinks through and problem solves all major attacks (air, sea, and land) options. He then designs, and places elements that will counter, or slow down the attack. The ideas are flawless!  He plans it out as if he were the king, protecting the people. That’s the approach he takes on everything. To him it has to be believable. It has to work. And that’s what will make this game amazing! Then of course I ask how a farmer will take his fruit from outside the impenetrable wall, to the town market, passing wall after wall, guard after guard, swerving back and forth in a maze of streets every day? “Hmm.”, he says. “Maybe I went a little too tactical…”.