We need a plumber. A video game plumber. (Mario?)
Abobe & Unity should hire us to identify all of the possible ways to break, crash, and kerspload their plugins. Because we are GOOOOD at it! AdventureQuest 3D has been by far the most challenging thing we have ever attempted to do. Our current problem is a 200MB/sec memory leak. (Yup, you read that right... 200 megabytes per second of memory leaking.) Instead of fixing this horrific bug, we thought it would be easier just to change the system requirements to the following:
AQ3D System Requirements
- $6,000,000,000.95 NASA Mainframe Super Computer
- 16 Exabytes of Memory
- User must have enjoyed the movie Dances with Wolves.
Zorbak: Meh... what are you thinking!? Those system requirements are INSANE!?
Zorbak: No one will be able to play this game.
Artix: Oh, I guess 16 Exabytes is a lot of Memory... it is 16,000,000,000 Gigabytes.
Zorbak: Nah, that part's fine. But you are NEVER going to find a player that liked Dances with Wolves!
Dage vs Nulgath War continues
The most highly anticipated event of the summer continues this week in AdventureQuest Worlds. While you wait, check out Dioz's drawing of Dage vs Nulgath that I just posted on the AQWorlds FaceBook page! Please hit like and share while you are there. Meanwhile, the AQWorlds team is doing a major recoding of the game in order to stop the "server restart lag" and "combat lag" which crippled yet another Friday the 13th launch. One of the servers is secretly running the fixes and if it works we will be updating all game servers before Friday. On a side note... today, a group of 12 children from Tampa's MOSI (Museum of Science and Industry) summer program are coming to tour the lab. So some of the team is actually working in armor and convention cosplay outfits.
QUESTION: Would you like us to start recording video of us making AQ3D and release an ultra cheesy anything-goes mockumentary video along with the game? Please repond by commenting on this post! *points down to the comments button*