Design Notes

When I Close My Eyes I See Dungeons

Posted by on 45 comments

Yergen here! So this week the team has been hard at work. I mean REALLY hard at work. We are busting butt to get a working phase 1 dungeon put together. Some key elements we want to see in this phase 1 is a base player (currently we just have the female, but don’t worry, there will be a male too.), running around in a dungeon with monsters in it that animate and attack you. Xero , and Llussion created some amazing dungeon pieces inspired by designs by Thyton. My task has been to take all those pieces and layout the dungeon rooms.  At first I was like “No problem. Easy-peasy”, but then I started getting into it and my tune changed. When creating a background for one of our 2D games you create one view. Our artists are amazing at creating that one view, but in the 3D game, you can run all around that one view, so the candelabra against the wall has to look good from all angles. And the view from one way may look fine, but when you turn around, the whole thing looks empty. I could tell right away that I had a lot of work to do… However the more I started getting into it, the more fun I started having. Then when you start adding lights to the room it gets even better. Then comes the part that could almost never end… Details. Deeetaiiiillls! Details in these dungeons really give it life and character. They tell the story, without “telling the story”.  The more details you add the more life the room gets. Unfortunately you could add detail till the end of days, at some point you have to say “Save… and done!”  The bigger the room, the more details that are need, and we have some pretty big rooms! Adding all this stuff has been a blast to do. I’ve always enjoyed adding details to everything I do. It’s funny; I had someone read my stars about 20 years ago, and said that I am a Saggitarious with a Saggitarious rising. Then they said that I enjoy making worlds. Pretty crazy huh? That is EXACTLY what I am doing (and enjoying myself).

THIS IS CONCEPTS!!

I promised some concepts, and I am delivering one massive piece. Llussion created this to show the scale of a kingdom. This piece is beautiful, and big! Llussion said that from wall to wall is around 700 meters (in game)

Concept Art Design Kingdom AQ3D

The original was so big he had to scan it in four parts, and then stitch it together. Best word to describe it… Epic.

Well more dungeons to populate, so back to the grind stone.  Yergen out!

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ttcapt
ttcapt: Ha! Awesome
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God Of Hunters
God Of Hunters: Looking good! Cant wait
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Sius
Sius: Reminds me of Gilneas from WoW
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DinoboyWhisperwind
DinoboyWhisperwind: Omg so epic! Can't wait, it is gonna be SWEET!
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Inferno Dragonlord
Inferno Dragonlord: BY THE POWER OF GREY SKULL!!!!!!!!!!!!!!!!!!!!!
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Lightningninjastorm
Lightningninjastorm: Pure 105% EPIC can't wait till we can play in this!
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NULGATH'S BANE
NULGATH'S BANE : Gonna be hard to make that into 3D isn't it...
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Vertigo Beast
Vertigo Beast: Woah!!!! Awesome castle and kingdom sketch!
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xanti
xanti: Good work guys this is looking awesome keep on working!!! :D
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dragonkillermaster1
dragonkillermaster1: 2nd to post i hope oh well the concept looks grate but im wondering whats the voice of kiara i mean i heard artix voice already but now i want to hear the other ae workers voices too
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Ultimumlord
Ultimumlord: the more I read the post the more i want to play the game. Cant wait!!!!
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Athysin
Athysin: Woah o.o
It looks awesome!
You guys are amazing ^^
But don't work yourselves to death
That would be bad >.>
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Intervention14
Intervention14: I think I'm in love<3
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redpanda2016
redpanda2016: OMG! How long did that take?
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Intervention14
Intervention14: Hey I just wanted to let the artix team know that you guys are doing a great job so if you guys are ever getting stressed out just remember people really do appreciate what you guys(and gals)do<3
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AdreeCrystalmage
AdreeCrystalmage: This game looks great! I'm probably boring my friends half to death talking about it constantly, but i don't care because this game looks so awesome! i don't care how many times i say this game looks great. Wonder what the name of that kingdom will be if it shows up in game...
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Solo Xz
Solo Xz: Yergen, This project just keeps getting better and better. You guys are really workin hard XD, almost missed "the post of the day" today. Glad you could post Yergen and always an awesome time reading what you have to say for the whole team in the paragraph above ^^.
(lol u missed a r in you "Yegen out! XDXDXD) funny times.
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the almighty freddy
the almighty freddy: It's going to be Awesome! When it comes out for beta testing.(i hope)
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ThunderGod_Thor
ThunderGod_Thor: A great quest would be to break into the castle to find something like a party going on so people could actually see how tough it was, and even get taken to jail and stuff like that.
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Grandma
Grandma: Looks amazing the concept does.
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Sir Skorm
Sir Skorm: Amazing! Can not wait! Keep up the great work, guys!
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Sir Xander
Sir Xander: Lol "Yegen out!"
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Postmaster General
Postmaster General: And from now on, his name shall be known as Yegen von Shmegen Beggen!
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Sela
Sela: That place is so big, must adventure. Awesome work.
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Zereldo
Zereldo: I'm loving the look of the city, although what really intrigues me is that sailing ships on the right of the sketch.
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Loremaster
Loremaster: That is pretty awsome and i mean awsome, cant wait
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Atherionus1337
Atherionus1337: WOW *_* This is gonna be epic if it goes on like this...cant wait. KEEP UP THE GOOD WORK AE !!!! <3
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L
L: Oh my, a very beautiful concept, mate'
Kudos to Llussion
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Zhing
Zhing: Woops, he said Yegen Out instead of Yergen...oh well, no body probably noticed anyway. Really cool castle--it reminds me of Ranger's Apprentice.
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Guii
Guii: Awesome concept, I can even imagine markets and some merchants at the main town and at the entrance, or some shops made by players to sell their items obtained from dungeon bosses and trash mobs.
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rysox
rysox: Amazing. I would love to see like 8 person and 16 person dungeon runs. Don't make the dungeons open world that would make them not as fun because there could be too many players making the dungeon too easy
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Loremaster
Loremaster: I agree dont make dungoens to many players cuz that will wreck it but put markets and stuff like that on mulitplayer. Also try not to have lobies like on aqw u have yulgar-1 that just makes it annoying, also make someplave like yulgar on this server
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JRVthatsME
JRVthatsME: These are my opinions of it as posted in the AQ3d forum. http://forums2.battleon.com/f/fb.asp?m=20199790
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.Joerte
.Joerte: I have wanted concept sketches since the end your with something ghoulish. Thats all i will say for now.Later there will be a post from me which will be massive.
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Kreath
Kreath: Reminds me of Forsaken World
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Intervention14
Intervention14: I agree with gulii there should be a place where players can sell\trade there items i think that would be super cool!
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DrarkRanger195
DrarkRanger195: Hey yergen,can we see some class views,or is it gonna be more different skills mean you can use different gear?If it's classes will there be evil stuff like necromancer or doomknight?
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skyax117
skyax117: WOW! I love how it follows Burgess concentric circles model of cities; how they spread out from the CBD. I am curious though, in the kingdom, would all those houses be for NPC civilians, or would those actually be player houses? Oh, and like they planned to do in AQW, would guilds be able to create their own cities? [wait, have you planned that far?]
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itsthetanman123
itsthetanman123: How are you guys going to like transportation? Is there going to be a /join feature, teleporters, mounts, etc? I think it'd be nice if you made teleporters to specific locations then we'd have to walk elsewhere to get where we need to be
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Master_Yi
Master_Yi: I don't think we should use the teleporting map in a 3-D game. I think there could be a combination between a battle dungeons where the party is set up before entering the dungeon and/or roaming monsters that you can battle like in AQW. I think there should be a more advanced house system as well. About purchased money items, such as AC items, I am wondering if those will be tradeable if there is a form of trade in this game. Probably avoid too many internet memes and external references in AQ3D please.
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Aslan96
Aslan96: i think it should be set classes, and lots of player houses placed together make a city.
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Gordo!
Gordo!: That concept art is indeed EPIC, awesome work! AWESOME WORK!!!!!!!!
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Nylis
Nylis: Wow! This place looks amazing! It remindes me so much of the ranger's aprentice books! But this is better!
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CloudFlame
CloudFlame: epic art!!!!!!!!!! better than my drawing........ :( but :) good job!!!!!!!!!!!!!!!!!
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