Design Notes

Alpha Test Results!

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AdventureQuest 3D: Legend of LORE

We conducted a stress test (version .002) for our new, browser-based, 3D, massively multiplayer game AdventureQuest 3D: Legend of LORE! The purpose of this test is to have 2,000+ testers (known as AlphaKnights) online, running around a small sample map and fighting a few monsters. Below are the results! Thank you to everyone who helped test -- even if you just opened up the page and crashed. You helped more than you could ever imagine! Below are the result of the test and what we are going to do to fix the bugs you found!

LOL-AlphaTest1.png

REMINDER: An Alpha Test is not a game, it is a test. If you wish to play a fully functional game with final graphics, animation, quests, deep combat and rich character progression, please wait until live launch of the game. Everything you are seeing in this test is likely a placeholder. But, if you do have the guts, patience & passion to help build and test this game from the ground up, become an AlphaKnight.

 

TEST RESULTS

World Exploration & Loading into the game

This was the #1 success of the test. I honestly thought the files would be too big and make it impossible for anyone to load into the game. While there are dozens of horrific bugs we found, all of those can be fixed -- this was the only one that could not be. So I am extremely excited to say that this part of the test was a 100% PASS!

water.png
 

Monsters, Primitive Combat, Item Drops, & Respawn

We scattered monsters around the map with item drops. Players rushed into find and fight them all. The monsters were designed so if they "broke" it would produce an error, but not bring the game server crashing down around it. Pretty much all of the monsters broke! But the game kept running which was pretty impressive. Unfortunately, when a monster broke he stopped attacking or chasing you. So the super challenging dungeon with a crazy hard boss monster was a piece of cake for our AlphaKnights. Rock BalBoulder says, "LOOKING FORWARD TO REMATCH HUMMANS!" Items drops worked perfectly, and monsters respawned properly.

lolrockyfight.png
 
While weapons and items are slowly disintigrating and will crumble to dust before the next major test... they were really fun for the players (and the the team) to fight for!
 
Blod.png
 

100 PLAYERS PER AREA TEST

We started the game with 10 people per area. Simliar to AQWorlds, if more than 10 people are in an area, it creates a new copy of the room for the next 10 people. We wanted to see what happened when 100 people joined the room! This test went... LOL.... comically. Having that many players in the room did two things. It spiked the RAM usage of players who were actually able to log in to about 3.1 Gigabytes. But that was nothing compared to what happened when the server tried to keep up with sending every action of 100 people to each of the other 99 peopl ein the room. The server message backup got to about 500,000 messages waiting to be sent... and a lag of about 1 minute per action. But this is exactly why we were doing the test, and the findings were good. Minimal has plans to combine and compact these messages.
 
100Playersperroom.png
 

50 PLAYERS PER AREA TEST

This test went much better. Simliar results with the lag (and same solution), but it was playable if you computer could handle the memory requirements. Minimal and Zhoom believe we can reduce the RAM usage with some clever texture tricks. So, it looks like 20 and 40 man raids are really going to happen! Building this from scratch has been a really exciting challange. Hard to believe we never touched a 3D model before this project started. Look how far it is coming!
 
50peopleperroom.png
 
 

BUGS!

 

 "Blue Screen" Bug

This was the most common graphical bug and will be fixed quickly. It is caused by a glitch in our camera controller. This happened because something caused your camera to zoom out to infinity... you are looking at the spacious endless void of Unity. I am impressed at what a pretty color the void is made of.

BlueScreenbug.png
 

"Pink Screen" Bug

This is the worst of the graphics related bugs. If you saw something like this, it likely means your graphics card is old or your drivers are out of date. Any video card created after 2005 should work -- but this test debunked that belief pretty hard. A lot of players experienced this. The pink area represents places where shaders could not be displayed by your video card.  A "Shader" is written in a programming language that 3D cards read. They determine how things look. For example, if you look at the grass and leaves in AdventureQuest 3D, you will notice that they appear to sway in the wind and that light effects them differently than stone. This is all because of the shaders that were coded for them. I am going to talk to Minimal, Zhoom and Swolicus about making it possible to turn off the shaders for those of you having this problem. It will make the game look pretty terrible compared to people who have the shaders turned on... but vastly better than a screen of pink!!! (Beleen says, "What is wrong with pink?")

PinkScreenBug.png
 
 

Quick Sand & Flickering

If only this were a feature. Some monsters fell into the world or did a wierd flickering thing. This was caused my the monster moving to a location where it colided with itself producing unusual results. Should be a reasonably easy fix.

 
stucktrolluk.png
 

Unity Crashing & "Server Execution Failed"

There were a lot of other Unity Crash bugs reported in the Bug Tracker System that we are investigating. When we restarted the servers, players attempting to log on were met with a lot of odd errors. We will be adding checks so that if the game is not online it tells you instead ot just hurling scary error messages at your screen. Although, the screen where we hurl Zorbak at your screen was sorta funny.
 

Walking through walls and areas

These bugs are very low on our priority list. A lot of players figured out they could climb up the trees -- that was really fun. The current maps are small ones for testing only. We will be focusing on these type bugs after the major onesare solved and we start releasing "LIVE GAME" ready maps.
 
Walkthroughwalls.jpg
 
 

Thank you again! (And ALPHA POINTS)

To everyone who helped in this test, thank you! The maximum # of AlphaPoints you can earn is currently 450. If you have 450 Alpha Points, congratulations, you are at the cap! The next test will be worth more points. If you are new, then good news.. there will be opportunities to earn A LOT more Alpha Points in coming tests. Players had a lot of good ideas for what the points could be used for. Some said use it like currency to buy permanent Alpha Items. Some said use it like experience to have an Alpha Level. Looking forward to figuring out what we will use them for later.
 
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The NEXT Alpha Test is coming!

The team is working on fixing the bugs listed above. Check back here on www.Artix.com for news on our progress and when the next test will take place. I am going to put the gray "Play Now" button on the homepage. It will light up red whenever a test is active and link to instructions about the test. Also, follow me on Facebook and Twitter -- I always post to let everyone know when tests are happening.
 
QUESTION: Did you Alpha Test? Did you do your job and post Bugs? Are you excited about the next test?
 
Sorry Comments are now closed for this post.
Lothalis
Lothalis: I logged in and ran around, I saw a blue Screen, flying trolls and quicksand...more importantly I saw a beautiful world with many awesome players eager to log in and help!
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Vanitas
Vanitas: Alpha Tested! ;) And I'm at 450 points :) Can the Alpha Points be AQ3D's own Second Currency? :) Oh and I was that Wargoth in the Blue Screen :3
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raveolot86
raveolot86: this was a fun test to play/help i got the Blue Screen bug the most and not manny others
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Elelir
Elelir: even though my own efforts resulted in 'the infinite blue sky of Unity' [that is a pretty turn of words], i am made even more desirous to play. may the electrons do your whole bidding, game-masters.
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Glenn
Glenn: It was enjoyable when you fix the bugs it will be a good game
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ben14715
ben14715: Yes but the tests are for detecting bugs, If you want to enjoy the full game wait until the live release.
Zoro
Zoro: This test was amazing, especially since it was just an alpha. It was pretty fun to play too. I hope combat will be more fast paced when game is finished. When this game comes out I will lose two things: 1. My social life 2. Most of my money cause of how much i'm gonna spend on it Been with AE for about five years now, it's amazing how far you've come since Adventure Quest.
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Gjappy
Gjappy: We will try to 'refund' the social life part with in-game interactions. lol!
AkizaBullseye
AkizaBullseye: I loved the test it was more fun and different than I had expected. I've got two things on my mind though. For one, the fact that it is SO easy to attack, hurt and even kill other players worries me. Is it possible to turn off "open-pvp" at all? I find it annoying that some players may try to be bothersome by attacking lower levels and spawn killing them until they freak out or in a sense "rage quit". I myself was targeted and just attack twice the first time at first, seemed accidental but, then seemed to be intentional and near the end of the test one player started to "kill" off the players that were trying to fight the cave boss making it more difficult to do so. I'm just asking and hoping that this can be considered since this alone could make players turn away in fear or "insert word to display an emotion is negative" that they will just be attacked by their fellow adventurers. Secondly, can it be possible to walk "in" the water and even swim? Its just a thought or "idea" though. Thanks for letting me test out what you had done/ made though. :)
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Smores
Smores: Artix said during the test he's going to do something about the pvp since murder isn't very nice :3
Tonemaro
Tonemaro: I don't understand why you would want to kill another player. I can understand accidentally targeting somebody, but when you start chasing them around it becomes pretty conspicuous. I really hope the open pvp gets turned off. Then there was also the one player early in the test who kept saying "I AM THE PLAYER KILLER." I don't suppose it would be too much to ask for a report system before the next test?
AkizaBullseye
AkizaBullseye: Oh, good. I didn't like being attacked and murdered xD
Annasmom
Annasmom: At our house we tried with two different devices, an I pad using a cloud server, and then safari, and a PC using chrome, and we were not able to get in to the game on either. . Next time we are going to try different browsers on the PC. We really want to be a part of this project!
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Kvasir
Kvasir: In all honesty i didn’t find all that many bugs, and the ones i did were known about long before i discovered them. I think i blue screened once (during the 100 people meltdown). The 50 person rooms went quite well, no client lag but quite a bit of server lag. The only issues i noticed were gameplay related, not bugs as such. Targeting enemies was difficult, Chat was very hard to read after everyone logged in, for a while it was quite good and it was easy to share what you had discovered, or help out someone who hadn't quite worked out how to equip items or find the cave. But one thing that continually bugs me is what 1.Instance, 2.Stack and 3.Trade are. Were they "servers", locales maybe, and what difference did they actually make to the game? I was always on Instance but most of the chat came from Trade. At times it seemed like chat was across rooms but at others it seemed to be contained to one. Communication was hard, that was the only thing that bugged me. Regardless, IT WAS AWESOME! Also now i have read what it actually is, the blue screen bug suddenly seems relay cool... just me, ok.
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Drakko
Drakko: Was fun but, not enough dragons xD
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Phantom
Phantom: I couldnt help test this time due to it being around midnight here( Qatar)
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Phantom
Phantom: So im hoping to help test the next test! :D Cant wait :)
KiraNightingale
KiraNightingale: The testing was fun the only problems I had was the server crashing three times.But I did find one upside down skelton!
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Kvasir
Kvasir: I just got an "update your name" message about posting here, it was weird. It said Kvasir was taken and i have a sneaking suspicion it had been taken by me... logged in then out, seemed to fix it. (ps. could you delete that last one, hit the enter key instead of backspace)
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ichigo
ichigo: lol same has me when i played it ran good for the most part but it needs something
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mattkuk112
mattkuk112: Overall, this test was a big success. :D Other than the 100 people room crashes, I only crashed around 3-5 times.
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TheAleks
TheAleks: The unity plugin kept crashing for me and I didn't even made it to the login screen...Any1 else experienced this? :/
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Artix
Artix: It is odd that you could not load the login screen. Did you submit a bug report on this? We can look into it further.
TheAleks
TheAleks: No I did not. It was late (past midnight) and after I re-installed the plugin a few times and changed browsers (chrome, mozilla, even tried IE xD) I just went to bed. Should I report it on forum in detail? Thanks for fast reply. Hope gonna make it on the next test ^-^
Gryphon_
Gryphon_: For the Alpha Points, how about making them experience points to level up an "Alpha Level" like you said, and the higher level you are unlocks more items in an Alpha Shop once the game goes live. I.E. Level 1 Alphaknights could access the first item in the shop, level 2 Alphaknights could access both the first and the second item in the shop, and so on.
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ben14715
ben14715: I didn't do the test but I had already got 450 before, the issue for me is testing is great fun TBH but its is midnight here in the Uk so morning testing for in america is preferable for UK tester cause we are 6 hours ahead of you, so if you can sort out that will be brilliant. Maybe an Alpha class that looks and fights like the hulk?
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Artix
Artix: For you and all of our friends in similar Time Zones, we can do some of the future tests starting around Noon EST!
GPBoy08
GPBoy08: Even though the blue screen kept happening to me, I had a blast!I cant wait until the next test, and I wish the AE team best of luck on further developing the game.
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Alpha
Alpha: I still See red on the "Play Now" button ...and its march 7th
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Chaos
Chaos: Why not just call it The Sky Glitch or Sky Bug
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_fx_
_fx_: i'd actually like being able to climb the surroundings as a feature. if the paths do make sense after you know what they are. if done well it can lead to a whole different way of playing the game. an example of a game that did this is fusionfall, based on cartoon network's universe.
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Slayer_H
Slayer_H: I am very excited. In terms of Alpha Points, why not make a full set of "Alpha Knight" Items, then charge each one at different prices, but needing the max amounts of Alpha points for the full set.
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Shagrath
Shagrath: I agree with the AlphaPoints used for Alpha items and il love if we could buy an alpha dragon pet and over equipment or maybe aqw Mod items! :)
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Ark_Zong
Ark_Zong: YAY i was in most of the chat logs in the pictures in the beggining of the post, I WAS HOPING XD, but it really was a good test, all i had was lag, blue screen twice, and one time i couldnt even attack, i think tht was during the 100 person thing. overall AWESOME KEEP IT UP.
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Loremaster
Loremaster: Next time you do this can you make it so the test is 15 hours long or so the server's get a test over a long time and player on different time zones get to actually try it out. Whats the point of "Spreading files around the world" if most of the people who want to test cant because they are sleeping or at school?
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Z Man
Z Man: I did my part of testing. My weirdest bug was zooming out into infinity, but right before that happened I would just fall right through the ground. Idea: Alpha points could be used to enter Alpha only zones. The more points you have, the more Alpha only zones you can enter.
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ichigo
ichigo: lol my hard bug was the buttoen wont work
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Zetralus
Zetralus: So happy I made the design notes! I'm glad to have helped :D
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Lyraxiana
Lyraxiana: It was so funny seeing Zorbak hurled at the screen! It made the servers crash fun. (Is that mean to say?) o///o But overall the testing was amazing and I feel honored to be an Alpha Knight! XD
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vanspey
vanspey: i think the points should be used for items
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CakeOfDeathz
CakeOfDeathz: everyone loves looking like an all powerful god (or insanely demonic entity) which would be enough for me. maybe even make alpha players glow? ;) and create tiers for armors on birthdays?
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Zali Blackclaw
Zali Blackclaw: I loved the test. The graphics were amaazing. I got to rocky, got the axe, but when the server was reset, I lost all my gold and XP, so I jumped up to a roof and stayed there for awile. note to you all, the roof is MINE! XD
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DavidBlastcutter
DavidBlastcutter: im pretty sure u found how to get up there from ME sir. so no, its mine.
Mululuki
Mululuki: the Alpha test was great, i got some items and the only bug i had was the blue screen, but 90% of the time i played ran pretty well
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PrimeWarrior
PrimeWarrior: I started with blue screen then it went to pink finally it started working but the lag was taking to long to move and play, I did my best with what I had, but I think this was a very successful test, I love doing Alpha, Beta... I get to see the evolution of the game, this one has the feel it going to be a blockbuster of a game, keep up the good work, let me know when the test happen, am going to build three computers and have them ready to play.
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wasis
wasis: i hope , ithem in aqw 2d , move to aq3d :D xD
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DavidBlastcutter
DavidBlastcutter: I loved it. I had a blast chatting with you developer masters of the lorian world. :P i was suddenly overwhelmed by the report an error page so I found that many other people had the same problems so i left the reporting up to the super paladins with
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DavidBlastcutter
DavidBlastcutter: the REAL blinding light of destiny to do the reporting(: but thank YOU for working on this really great game. its looking like its going to be a blast! Battle On!
Plendamonda
Plendamonda: Well, I personally only ever go the "Blue Screen" bug...but I watched my brother play, and it looked fun! I can't wait to help in the next test!
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bsteiny16
bsteiny16: I really wanted to do the Alpha Test, and I actually reminded myself to do it Tuesday night, but school cancelled the next day because of the snow, so I forgot. :( Well, I guess I'll have to do it next time! :)
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MP
MP: Yes, I did Alpha Test this and it was my first time, but not my last time.
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sigma 7
sigma 7: T_T missed because my internet was down
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Allsaint
Allsaint: Darn I missed it...
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DavidBlastcutter
DavidBlastcutter: aww...but never fear! you can come to the next alpha test and it will be even better! Battle On!
dragonmaker
dragonmaker: a better reply is (the wario style) Doh i missed it
Lionrazor
Lionrazor: I would have loved to join in with the testing, but I live in Australia, on the opposite side of the world. I'm perfectly fine with looking at the test results though, and it looks like you had lots of fun and progress :) I wish you good luck in fixing those bugs, and many more in the future :DDD
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H-No-Kuni
H-No-Kuni: The Test was pretty fun :) i just noticed tho, that i was in the screen cap for the 50ppl for room. although half my username is cut off :(
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Scyze
Scyze: It was quite disappointing since I was in school. Being a border is lame since the school doesn't allow you to connect to a server. I hope the next one is on Friday or Saturday...
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Magyarka
Magyarka: I wish that rouges could use bows
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Lolled
Lolled: How do i get into the game. i wanna become an alpha tester
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volcan8809
volcan8809: so do i
dragonmaker
dragonmaker: artux so you know i did alpha test post bugs and i am exited about the next test but im very thankful youll be fixing the blue screen bug
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dragonmaker
dragonmaker: i think for the alphapoints you should make them a spaeical currency like acs or dragon coins or varium
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Loremaster
Loremaster: Can you post a official link where we can view our points?
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Loremaster
Loremaster: Nvm I found it. Log into the offical AE thing at the top (By clicking Support) log in. Then Games> AQ3D (Info), then it shows your points.
Loremaster
Loremaster: Suggestion: You use Alpha Points to exchange as EXP.
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alton
alton: make a class something we have to work for or you know like heromart.
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EDGYouTube
EDGYouTube: I think that Alpha Points should be used to purchase the Blinding Light of Destiny, (as a permanent alpha rare). And if the account does not have enough Alpha Points, they can get a lower standard version then enhance it for a more pricey level of credit than a normal "Enhancement". If they exist in this game ;)
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Wartex13
Wartex13: Suggestion: Do not use Alpha Points as currency but as a prerequisite for accessing shops. 200 Allows use of "Alpha Class" and max allows purchase of "Alpha Blinding Light of Destiny" or something similar.
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Alpha
Alpha: I think that Alpha Points should be used to purchase the Blinding Light of Destiny, (as a permanent alpha rare).
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CHAOSLORDDRAKETH1090
CHAOSLORDDRAKETH1090: yeah awsome idea
Alpha
Alpha: Thanks
CHAOSLORDDRAKETH1090
CHAOSLORDDRAKETH1090: so whens the next test
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CHAOSLORDDRAKETH1090
CHAOSLORDDRAKETH1090: Idea so all who help could get artix points
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Hurricane150
Hurricane150: Why don't they let us test the game every day and night? I'm in a different country so when they do the test at day here it is night -_- so I can never test it.:(
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Hurricane150
Hurricane150: sorry for doing it 4 times My computer froze at that time :( sorry
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Glenn
Glenn: How about trade the alpha points for various legendary weapons such as blade of awe, blinding light of destiny, dragonblade,...etc?
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Alpha
Alpha: that would be great too
joel
joel: hi
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Sparrow
Sparrow: Ummmm... It's already over?
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Sparrow
Sparrow: I've been busy with schoolwork this week and I have been waiting since summer to play this game. I am sad :(
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MaskedSword
MaskedSword: smh I feel you i waited for ever and i didnt even get to play or get the BLoD
zolitius fiend of alesana
zolitius fiend of alesana: everything worked amazing got almost every drop and got addicted and want more >.>
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Colossus
Colossus: Congrats on the success of the test! I hope that what you gained from this test will help to continue development of the game. Too bad I was in school for the duration of the test. :(
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Alpha
Alpha: ganna get founder here for sure XD
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Hurricane150
Hurricane150: Can you guys atleast tell us the date you think the game is released?
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Dean
Dean: Congratulations on your game A.E. Team, but if I may suggest that you won't allow that "walking through walls" thing. It may be for cheat use in the future. :) Hope you be more successful on your game, I'm a big fan of yours :))
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jaycee
jaycee: Dammit I Missed The alpha Test T_T
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arclight
arclight: yeah me too
volcan8809
volcan8809: Just let us play already!
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Deathlix
Deathlix: Uhm.. Artix.. How can i play the game i really want to play the game
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Deathlix
Deathlix: how can i create my account in AQ3D??
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death gamer
death gamer: You must be a member in one of the artix entertainement games or purchase something
Alpha
Alpha: You cant at the moment it will be back shortly tho...
FlamingStroke
FlamingStroke: Artix can we do the alpha test again????Because we missed it...and i dont know when is next alpha test
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Hurricane150
Hurricane150: WHEN IS THE GAME COMING OUT!?!?! MY FRIENDS ARE NOW CRAZY ASKING ME WHEN ITS COMING OUT!! ITS MADE ME EXTREMELY CRAZY!!!
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death gamer
death gamer: the game looks awesome cant wait till its open for every member :D
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Captain
Captain: How can I make my account
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Scorpion
Scorpion: very nice. keep it up!
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milton
milton: why cant play?
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Anbia
Anbia: Cool
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frostttt
frostttt: are they still beta testing?
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SwellCurve
SwellCurve: holy crap it looks awsome!!!!!!!!!!
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KirbyFan2001
KirbyFan2001: Doh! My stupid computer refuses to run it >.< says "Unsupported Browser". I wish I could Alpha Test!
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